Product Design Class Projects

PD 302: Intro to design studio II

Hale Selek
Associate Professor of Product Design

In PD 302, I observed and designed through the whole process of making a product. Sketching, model making, and prototyping techniques were essential and used to display and analyze the possible effectiveness of the design solution. Our term project was to redesign a digital object to fit a brand of your choice.

Spring 2025

Universal Digital Water Meter

A digital water tester that blends seamlessly into a homely atmosphere and measures the necessary characteristics for clean drinking water with little effort or explanation. Designed to fit into MOEN’s kitchen industrial water products.

Process

A digital water tester that blends seamlessly into a homely atmosphere and measures the necessary characteristics for clean drinking water with little effort or explanation. Designed to fit into MOEN’s kitchen industrial water products.

PD 323: Design Drawing

Erdem Selek
Associate Professor of Product Design

Design Drawing introduces specific techniques in drawing and modeling objects and their spatial context; the demonstration and implementation of various media and types of drawing. Over the course of the term, I acquired skills and learned different methods and drawing techniques, including diagramming, sketching in three dimensions, orthographic drawings, and quick modeling techniques. These techniques were learned through tutorial-based, follow-along exercises and by copying works from respected designers. All techniques are essential to success in future coursework and in the profession

Spring 2025

Professor Erdem Selek would spend class time giving a step-by-step tutorial on drawings to understand techniques and form.

Tutorial Renders

Professor Erdem Selek would select drawings from designers for us to copy and learn from as students. He did not give a tutorial in this portion, and instead answered clarifying questions and provided support while we were drawing.

Replica Renders

Mine

Hair Dryer by designer Begüm Tomruk

Mine

Marker Rendering by designer Begüm Tomruk

Additional Renders from PD 323

Mine

Professor Erdem Selek

Mine

Professor Erdem Selek

PD 223: Beginning Design Drawing

Trygve Faste
Associate Professor of Product Design

PD 223 focused on perspective, line weight, construction with primary shapes, and shading in the creation of three-dimensional objects. Through the use of pencils, pens, markers, and other hand rendering media, I generated forms and thought creatively in order to invent designs that are thoughtful, innovative, and articulate. In-class studio work was a primary focus of the class, and critiquing my own work and that of my peers helped assess the physical work produced.

Fall 2024

Developing Form and Technique

The first 5 weeks of class focused on foundation, and there was emphasis on perspective, length, form, and scale.

Form Development

Through the foundations learned in the first half of class, the projects consisted of starting with basic forms and slowly developing them to create a realistic object. There was also a focus on learning techniques with markers and realistic shading.